There’s nothing disturbing about a nice scenic waterfall.
Unless it’s not water. This one’s deep red and a bit sticky.
From my upcoming audio/visual horror scavenger hunt game for Playdate, OUTSIDE PARTIES. #HorrorGame #Playdate #IndieGame #GameDev #ScreenshotSaturday #UnsanitaryWaterways
[ COMM FULFILLED ]
Here are some of the opulent tiles and props I've designed for the later levels of Torment Hexus by TMAGames
go wishlist it at https://store.steampowered.com/app/3238420
For this #ScreenshotSaturday, I'm revealing a first look at my latest game:
Disaster Deep.
Man a station three miles beneath the surface of the ocean for the last week of a six-month shift. Explore the deepest, darkest parts of the sea... and your own tortured soul.
I'll be needing playtesters for the demo soon if anyone is interested.
This week I'm sharing an older mockup I haven't shared in full before for #screenshotsaturday. This is 1/2 of a two screen character respec menu you access between dungeon floors in #GoblinGirlGame
Halloween was yesterday, but you won't say no to some ghost will you?
This is Knighthood Trial, where aspiring knights used to come to prove their worth. Now all that is left is the ghosts of knights of a bygone era...
(music by Isabelle Chiming)
And if you want to try a free demo (featuring a different dungeon), here's the link to the itch page: https://linky439.itch.io/knight-george
All feedback is welcomed!
Fixed the frustum culling bugs - turns out I forgot to normalize frustum plane equations
Here's the result, this time showing the map in grid-space: terrain chunks are squares, but notice how the map itself is distorted (skewed).
This is what I would call a "first pass" at some new areas. I plan to come back and add details, maybe move things around a bit. But all the main elements are there...
We're hard at work on non-combat encounters for Bibidi Bibidi! Here you can see a preview of the Iron Maiden event for #screenshotsaturday
#deckbuilder #roguelike #bibidi #indiedev #indiegame #gamedev
1/2
First screenshot of a small side project I’ve been working on.
I ported all of the code of Vinyl Reality from #Unity to #Godot and used it to create an interactive desktop widget of a realistic turntable.
Loading and playing track is as simple as dragging and dropping the file onto the turntable and placing the needle on the record.
who said waterfalls needed to be complex to look good
#screenshotsaturday
It's Saturday! These hashtags have recently been trending each Saturday.
Happy #screenshotsaturday, and a happy and safe Halloween and Dia de los Muertos, everyone!
#gamedev #indiegamedev
Completed level 7 in #OpenCrystalCaves, which looks like an overgrown jungle full of vines and moss and hazards like spikes (same colour as the moss), an inert rock which looks exactly like a rock monster seen earlier, and for the first time, a wall monster that pops out when close! Very sneaky, game!
The best part is the many chests that open with a satisfying sound (I think it sounds like “buuurger”). Mmm I’m hungry
making today's #oc_tober post a #screenshotsaturday. thats two hashtag events for the price of one. also you know i HAD to give Sedge the Professor Tomoe Special at some point, he's got the round glasses and everything
For this #screenshotsaturday here is what I've been working on all night (it's now 5am) the music of #TheNightDancer as I once again find myself racing against my own set deadlines to have the film ready for screening by Halloween. Yeah, I finished it a couple of weeks ago, then took my foot off the accelerator, then woke up when it's only four days to Halloween and I hadn't finished it properly.....
Today's top ten tag trends:
10: #ぐと打ってぐちこぼが出たら愚痴こぼしすぎなので休んでください
9: #将来の夢語ってこ
8: #いちばん最後に使ったリアを晒そう
7: #ScreenshotSaturday
6: #ふじすきの予測変換
5: #zeitumstellung
4: #sabafoto
3: #CatsOfMastodon
2: #nonsenseasongorpoem
1: #caturday